
Collaborators
We integrate with major engines and platform stacks, building custom engineering that fits your pipeline and release cadence.
Studio + Client Builds
Our Games
A combined showcase of our original releases and client productions, all in one bento grid.


Services
Outsourced Games Services
We plug into your production team and plan around scope, staffing, and risk from pre-production through launch support.
We plug into your existing production team and plan around scope, staffing, and risk. Most projects start with a 2-4 week planning phase, run 3-9 months of co-development, then move into launch stabilization and live support.
Service 01
Prototype and Vertical Slice Planning
We start with a short discovery phase that aligns your creative vision with technical reality before full production spend.
- Kickoff workshops with production, design, and engineering leads
- Launch scope split into must-have goals, nice-to-haves, and risk items
- Technical spikes for high-risk systems like networking, save data, and performance
Typical timeline
2-4 weeks
What to expect
Vertical slice plan, milestone map, and realistic budget range
Service 02
Co-Development Production Sprints
Our developers embed with your internal team to deliver gameplay systems, tools, and platform integrations in focused sprint cycles.
- Two-week sprint cadence with demos, burn tracking, and transparent reporting
- Shared delivery across gameplay, UI, online features, and build pipeline automation
- Typical throughput: one major feature set or two to three medium systems per month
Typical timeline
3-9 months
What to expect
Alpha/Beta-ready milestones with clean source handover
Service 03
Launch Stabilization and Live Ops Support
As you approach release, we prioritize crash reduction, certification readiness, and fast post-launch patch delivery.
- Daily bug triage during launch windows with severity-based response targets
- Release support for Steam, Epic, console submissions, and mobile store requirements
- Post-launch telemetry reviews, hotfix planning, and retention update support
Typical timeline
6-12 weeks for launch + optional monthly support
What to expect
More stable launches, faster hotfixes, and a sustainable live roadmap
Testimonails
What partners say
Real feedback from teams we support across planning, co-development, and launch delivery.
Sienna Hewitt
Studio Producer, Moonline
"Rave House dropped into our production sprint and shipped critical systems faster than we expected."
@siennahewitt
Kari Rasmussen
Product Lead, Northwind
"The team brought structure to our roadmap and kept gameplay delivery moving without slowing down design."
@itskari
Aliah Lane
Director, Pixel Harbor
"From prototyping to launch prep, we had clear milestones and reliable engineering support the whole way."
@aliah_ux
Amelie Laurent
Head of Product, Ember Forge
"What stood out most was the communication. Every sprint review was clear, honest, and tied to outcomes."
@alaurent_
Eduard Franz
Tech Lead, Grid Atlas
"Their optimization pass before release reduced crashes and gave us confidence for certification."
@eduardfranz
Lily-Rose Chedjou
Operations Manager, Delta Arc
"Rave House feels like an extension of our internal team. Fast execution, zero fluff, strong delivery."
@lilyrose
Meet our team
Our philosophy is simple: build a diverse, passionate team and foster a culture that empowers everyone to do their best work.
Contact us
Let's build your next game
Share your project goals and timeline. We will reply with a tailored plan for discovery, production support, or launch stabilization.
- Tell us your genre, platform targets, and release window.
- Include current team size and where you need support most.
- We typically respond within one business day.
Start your project brief
Fill out the form and our team will get back to you shortly.